Colonial Defense

(Active Tower Defense)

Game is based on the tower defense concept of defending against waves of enemies as you try to 

build up defenses against them over time.

This active part of the game is where the player is to manually attack and defend the aliens by actively tapping on them as they get closer to your base. Some aliens drop gems as a resource to pickup and help build bigger/better defenses that help the player as they tap away at the game.

A core feature of this game is combining 

multiple abilities/stations.. For instance, 

Combining the electric shock ability and toxic gas clouds creates a new ability, the toxic lightning cloud. Which causes lightning strikes to shock damage enemies in radius as they are slowed and crippled by the poison.

Design lead, Art, Animations - Todd Rad

Programming - John L